Donkey Kong 64 : Dazzling Addar : Free Download, Borrow, and Streaming : Internet Archive
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Sign up for free Log in. Donkey Kong 64 Item Preview. EMBED for wordpress. Want more? Advanced embedding details, examples, and help! Publication date Topics donkeykong Language English. Donkey Kong 64 is a platform game developed by Rare and published by Nintendo for the Nintendo It is the first 3D game in the Donkey Kong series. As the gorilla Donkey Kong, the player explores themed levels to collect items and rescue his kidnapped friends from King K.
The player completes minigames and puzzles as five playable Kong characters—each with their own special abilities—to receive bananas and other collectibles. In a separate multiplayer mode, up to four players can compete in deathmatch and last man standing games. After developing the Donkey Kong Country trilogy — , Rare began working on Donkey Kong 64 in , although production restarted halfway through the three-year development cycle.
A person team, with many recruits from Rare’s Banjo group, finished the game in , when it was published by Nintendo in North America in November and worldwide in December. It was the first game to require the Nintendo 64 console’s Expansion Pak, an accessory that added memory resources. Donkey Kong 64 received universal acclaim and was Nintendo’s top seller during the holiday season, with 2. Reviewers praised the exceptional size and length, but criticized its camera controls and emphasis on item collection and backtracking.
Some cited its similarity in gameplay and visuals to Rare’s predecessor, Banjo-Kazooie Critics said it did not match the revolutionary impact of Donkey Kong Country, but was still among the Nintendo 64’s best 3D platform games.
Retrospective reviews of Donkey Kong 64 were mixed; critics considered it emblematic of the tedium in Rare’s “collect-a-thon” adventure platformers. The introductory “DK Rap” is often cited as among the worst video game songs but made a comeback decades later. There are no reviews yet. Be the first one to write a review. Community Collections.
Donkey Kong 64 [USA] – Nintendo 64 (N64) rom download | replace.me
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Uploaded donkey kong 64 pc game download baldurk on July 4, Search icon An illustration of a magnifying glass. Вот ссылка icon An illustration of a person’s head and chest. Sign up Log in. Web icon An illustration of a computer application window Wayback Machine Texts icon An illustration of an open book.
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Internet Arcade Console Living Room. Books to Borrow Open Donkey kong 64 pc game download. Search the Wayback Machine Search icon An illustration of a magnifying glass. Sign up for free Log in. Donkey Kong 64 Movies Preview. It appears your browser does not have it turned on. Please see your browser settings for this feature. EMBED for wordpress. Want more? Advanced embedding details, examples, and help! At least, by N64 standards.
The game primarily revolves around Donkey Kong and his four other Kong friends and their donkey kong 64 pc game download to obtain as many bananas as humanly simianly? It is thematically quite similar to Super Mario 64 and the Banjo Kazooie games. The emphasis is on exploration and the obtainment of collectables.
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Donkey Kong 64 ROM Download – Free N64 Games – Retrostic
Internet Arcade Console Living Room. Books to Borrow Open Library. Search the Wayback Machine Search icon An illustration of a magnifying glass. Sign up for free Log in. Donkey Kong 64 Item Preview. EMBED for wordpress. Want more? Advanced embedding details, examples, and help! Publication date Topics donkeykong Language English. Donkey Kong 64 is a platform game developed by Rare and published by Nintendo for the Nintendo It is the first 3D game in the Donkey Kong series.
As the gorilla Donkey Kong, the player explores themed levels to collect items and rescue his kidnapped friends from King K. The player completes minigames and puzzles as five playable Kong characters—each with their own special abilities—to receive bananas and other collectibles.
Not counting my dad’s Pong console, this was the very video game I ever owned. It came with the ColecoVision console. The number of hours spent on this. The opening level is a classic and my favourite level of the entire game. Best game featuring Mario. MarioKart7z -3 points DOS version. Ti yves 1 point DOS version. Bec 1 point DOS version. Minercarter -2 points DOS version. Jegas 0 point DOS version. Dosbox 0. Couldn’t figure out how to leave this game Really tricky not to miss these laders Silver Fang 1 point DOS version.
Jaquese 0 point DOS version. There was a lot of swinging about on vines, which was implemented with a very intuitive control system considerably better than that found in the awful PlayStation version of Pitfall that allowed you to swing and jump from vine to vine, Tarzan style. We also got a glimpse at the trademark Rare system of collectibles, which like so much else about this game, appeared to work in a similar way to that found in Banjo-Kazooie. Fruit features quite heavily as I’m sure you can appreciate.
As is the norm. Rare is keeping pretty quiet about the specifics of its latest project, but it’s no secret that DK is joined on his latest quest not only by faithful sidekick Diddy but also by a host of new faces including Tiny, Lanky and Chunky no prizes for guessing how they’re going to look. These new characters each have very different abilities, although as we got to press it’s not clear if you can switch between them during the game, or whether they each have different quests Sonic Adventure -style.
Rare will release more details on DK64 as well as all its other projects after E3, so hopefully we’ll have a lot more screenshots and information next month. In the meantime–enjoy these. They’d be fools not to, surely?
But, the good folk at Twycross kept their mouths shut, until, without warning, a single screenshot appeared on Rare’s website. There was Diddy Kong, there was a Kremling, there shiny coins, and there was a minecart. Donkey Kong 64 was on its way, using the same game engine as the fabulous Banjo-Kazooie , and all signs pointed to it being a worthy continuation of all that made the originals great.
Now, exactly one year later, it’s here, and it’s got a lot to prove. It needs to be sufficiently different to BK. It needs to justify its astonishing? And, after Perfect Dark ‘s disappointing delay made us cry real tears, it needs to give N64 owners a Christmas to remember. So, the be all-platforming, or just B-K in ape’s clothing? Everything you need to know – about DK64 lies ahead..
Although there are scores of different items to be found in Donkey Kong , the main quest – find the eight keys that will free giant croc K. Lumsy from his cage – revolves around collecting up that bendy fruit that monkey’s love. There are five types of normal banana scattered around DK64’s eight levels, each colour-coded according to which of the five Kongs can collect it. The aim is to gather enough bananas on a level to match the number on the boss door – if you then beat the boss, you’ll grab a key for K.
Lumsy’s cage. With every key you find, K. Lumsy will a little dance and open up a new level entrance on the DK Isles hub – but a certain Mr. Locker won’t let you in until you’ve earned the required number of Golden Bananas.
The glittering fruit are earned by solving puzzles and winning mini-games – just like the jigsaw bits in Banjo-Kazooie. If you can find a tie with K. Rod’s ugly mug printed on it, stand on it and press Z to be transported to a Battle Arena game, where the aim is to survive an onslaught of Kremlings, without toppling off the edge of the floating platform.
Survive, and you’ll win a crown – collect as many as you can, as they’ll prove essential when it comes to getting your paws on DK64’s final boss. What’s three minutes long and embarrassing to watch? If s not Andrea’s ill-advised Russian-style dance routine – although, believe us, that’s almost unbearable. On this evidence, wicka-wicka-Will Smith hasn’t got much to worry about. It costs? They’re similar to the levels in Mario or Banjo, with loads of different things to see, do and discover as you unlock doors, activate switches and uncover previously hidden areas within.
Here’s a look at the game’s first three levels, and hints on how to bring about the Kong family reunion. Donkey Kong 64’s first world is a jungle clearing, filled with palm trees, wandering beavers and buzzing bees.
Time to get monkeying, then. Bearing more than a slight resemblance to Banjo-Kazooie’s desert level, this world features quicksand, spitting camels, and more palm trees. When you first meet Cranky, he’ll promise you ‘something special’ in return for 15 Banana Medals. Collecting 75 bananas will earn you a single medal, so it’ll be some time before you muster the full 15, but when you do.
Cranky will give you the chance to play a full version of Rare’s Sinclair Spectrum classic, Jetpac. Set inside a huge, mechanical toy factory, complete with clockwork Kremlings and walking dice, there’s something strangely eerie about this third world. There’s a big fairy hidden somewhere on DK Isles needless hint: look for the island in the shape of a fairy’s face , and she’s blubbing about her lost friends, who are scattered around DK64’s eight levels. With the help of the camera she hands over, you can recapture the giggling blue imps by photographing them.
There are 20 Banana Fairies in all, and five superb bonuses available on the way to snapping them all. Which we’re not going to spoil for you. Most apes are restricted to swinging from trees, shouting ‘ooh! Not the five- strong Kong family, though: they’ve got over moves between them, all of which come into their own for certain puzzles. By leaping into barrel. Tiny can live up to her name by shrinking to a twentieth of her usual size. There’s usually a suitably small door nearby for the shrunken simian to scamper into.
Chunky can render himself invisible by standing on a Chunky Pad. It’s most useful in the big wooden hut in the Crystal Caverns, where the ape needs to sneak up to a banana without being caught by the searchlights.
Invincibility by any other name. This move doesn’t crop up too much, but it’s handy when Donkey Kong needs to scamper across molten lava or avoid attack from the irritating viking boys.
Clown-ape hybrid Lanky can hit a Lanky pad, flip onto his hands, and – taking a leaf from Kazooie’s book – scamper up slopes that the other Kongs can’t negotiate. It’s the only way to reach some of the level’s warp pads. If Diddy leaps into a barrel with his face on, he’ll be equipped with a flaming pair of rocket boosters. There are plenty of high switches, but you’ll inevitably forget them as you enjoy soaring around the sky.
There’s a big fairy hidden somewhere on DK Isles needless hint took for the island in the shape of a fairy’s face , and she’s blubbing about her lost friends, who are scattered around DK64’s eight levels. While this is mostly used for decoration’s sake – the circular shadows that dance around the Kongs, the sparkly lights that illuminate the Toff ‘n’ Scoff room after the torches are blown out, the deep, dark underwater sections with Glimmer the fish lighting the way – it’s also put to brilliant use in some of the game’s puzzles.
The best is a short section where Diddy negotiates a suspended maze, with only a torch-carrying parrot for company. Donkey Kong’s most famous feature – the minecart ride – makes a glorious return in DK It’s where Rare are at their most extravagant with impressive lighting, blink-and-you’ll-miss-it events, and frightening speed combined to create – yes – a real rollercoaster ride.
Cranky’s wife, Wrinkly Kong, has sadly passed away since the Kong family’s last adventure, but she’s still on hand to supply helpful tips. Wander in front of a Wrinkly Door, and her ghostfy form will appear to tell you how to solve one of the level’s puzzles. If s of great help to novice gamers, while experienced platform fans can ignore the doors and avoid having DK64’s puzzles spoiled.
We weren’t convinced that weapons and platform games could mix, but the Kongs’ arsenal works surprisingly well. The orange grenades are a pleasure to use, homing in on bad guys to avoid tiresome aiming problems, and the guns are superb. It’s hugely satisfying to knock beavers flying with a well-placed coconut shell complete with satisfying ‘thwock!
Additionally, Funky will sell you a sniper add-on for your weapons, where the sights take on an authentically wild swinging motion as you zoom further in to faraway switches.
The DK64 team have borrowed the Change Tile system from Banjo-Kazooie, giving the Kongs the ability to jump into crates and change into other animals. Such as You can see this giant rhino doing what he does best – headbutting beavers and knocking down huts – in the walkthrough a few pages back.
There are also a number of doors that can only be knocked down by Rambi’s rock-like nut, opening up new switches and puzzles for Tiny and Lanky. Disappointingly, though, he’s forbidden from entering certain areas – a giant No Entry’ sign will appear on screen and you’ll automatically morph back to Donkey Kong’s beefy form. He’s a pleasure to control, cutting through the water like a missile, and there’s a cute challenge where Engarde needs jump through rings to open up new areas for Kongs.
Brilliantly, both Engarde and Rambi to knock down beavers or swim through rings against the clock. To gain access to these games, you need to Rare’s perverse sense of humour has become increasingly apparent in recent games UFG’s ‘Specialist Magazine’ springs to mind , and if you’re looking for more, be sure to spend some time with DK64’s absolutely superb instruction manual.
With Cranky ‘hosting’ it, Rare have been given free reign to poke fun at their very own game, including a brilliant bit where the old ape introduces the section explaining Candy’s Musical Instruments with, “Hey! This is robbed from Zelda! If you want to get your mitts on all those lovely shiny bananas, you’ll need to perfect your Bonus Game skills. Here’s a selection of the best mini games, and how to crack them.
Simple: kill all the bad guys and find the chequered finish line. The time limit seems far too tight, until you realise that you’re allowed to use your Peanut Popguns.
You’ve got infinite bullets, so don’t bother to aim – just keep popping. Almost too difficult, with the aim being to snap at the beavers and herd them into the central hole. We found it best to tap A and B, jumping and barking’ like crazy, and pray that the beavers didn’t steer themselves away from the pit.
A nightmare. This one is brain-scramblingly difficult. Kong’s in a minecart, and needs to switch routes to avoid colliding with explosive barrels Rush into the centre, slow down to lure the barrels into your lane, then quickly rush back to the outside again. Here, hungry crocs need to be fed with melons to avoid them gobbling passing fairies.
Confusing and not much fun, but you’ll need your wits about you to complete it. Slowly work your way from left-to-right and top-to-bottom, then repeat. Does exactly what it says on the tin.
It’s not as easy as it looks. Forget about tapping only when the fly’s underneath the swat – instead, pump A continuously, so that the insect is automatically squashed when you manoeuvre the crusher over it. Rescue the seal in Gloomy Galleon and you’ll be treated to a Wave Race -style race against him.
You’re allowed to miss the buoys a maximum of five times, so nip around the outside if it’ll save you time, and keep jumping for those coins. You’ll come across this variation on the minecart ride in the Haunted House level. It’s easy when you know how — simply move as slowly as possible to grab all the coins.
When the ghostly faces come screaming towards you, switch lanes with left and right to avoid them. Found in the Crystal Caves level, this isn’t easy at all.